v0.5.4


v0.5.4-alpha

Apparently I lied about fixing the instakill bug. Now it should be gone for real as well as the mysterious walls that would unload themselves from the board without deleting themselves!

Additions

  • None

Tweaks

  • Cursors turn red when you have no available actions.
  • Walls merge no matter their element.
    • Whichever wall is in the front determines which element of wall will be prioritized.
    • Each element still has different wall HP.

Fixes

  • Orbs that are simultaneously not in the board and not an attack can now be deleted.
  • Orbs no longer accumulate infinite damage.
    • That's the idea, anyway.
  • Bonus walls made from crossing (L and T shapes) now visually spawn in the correct location.

Engine

  • The event manager is now aware of DeleteReason.REMOVING_SUPPORT and won't trigger three times when a single attack is destroyed.

Files

v0.5.4-alpha+linux.zip 56 MB
May 27, 2022
v0.5.4-alpha+windows.zip 57 MB
May 27, 2022

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