v0.5.4
Elemagi Duel » Devlog
v0.5.4-alpha
Apparently I lied about fixing the instakill bug. Now it should be gone for real as well as the mysterious walls that would unload themselves from the board without deleting themselves!
Additions
- None
Tweaks
- Cursors turn red when you have no available actions.
-
Walls merge no matter their element.
- Whichever wall is in the front determines which element of wall will be prioritized.
- Each element still has different wall HP.
Fixes
- Orbs that are simultaneously not in the board and not an attack can now be deleted.
-
Orbs no longer accumulate infinite damage.
- That's the idea, anyway.
- Bonus walls made from crossing (L and T shapes) now visually spawn in the correct location.
Engine
- The event manager is now aware of DeleteReason.REMOVING_SUPPORT and won't trigger three times when a single attack is destroyed.
Files
v0.5.4-alpha+linux.zip 56 MB
May 27, 2022
v0.5.4-alpha+windows.zip 57 MB
May 27, 2022
Get Elemagi Duel
Download NowName your own price
Elemagi Duel
Head to head puzzle battles!
Status | Prototype |
Author | Iceball |
Genre | Puzzle |
Tags | alpha, Local multiplayer, Multiplayer, Story Rich, Versus |
Languages | English |
More posts
- v0.6.1-alpha "Smart Bot"Jun 05, 2022
- Bots Update!May 30, 2022
- Majorest Minor Version Number Change!May 13, 2022
- Pre Alpha 0.5.2Jan 18, 2022
- Menus, Settings, Linux!Jan 07, 2022
- Pre-Alpha 0.5.0Dec 29, 2021
- Introduction!Dec 15, 2021
Leave a comment
Log in with itch.io to leave a comment.